I've heard of SVN before, had a Github account for a while but never really taken the time to learn more details about them. Now was that chance.
I spent much of the morning and afternoon working on a method for collaborating on our group project. Originally I had started work using TortoiseSVN but I didn't discover a server method within Tortoise so I turned to the program VisualSVN. Where Tortoise was integrated into Windows Explorer Shell with VisualSVN it was like a standard application. After a bit of confusion I was able to get the repository shared locally but after numerous attempts I was unable to access the repository from outside of my LAN. This was unacceptable as our group is dispersed over a decent area.
I looked through the UE4 documentation with source control in mind and it appears as though they recommended a suite of programs called Perforce. Everything looked straight forward, I found a cloud hosting service for free using them. Upon first glance I was prep…
I finished recording Plants vs. Zombies quite a while ago. However I only yesterday managed to finish all of the video editing and get it uploaded. Over the time it took me to work on the video editing I learned a few things and changed a few other things. If you have a chance could you watch a few in the beginning, middle and end let me know what you think, or ya know watch the whole thing and enjoy!
So while trying to stream Shadowrun Returns yesterday I discovered how inadequate my computer really is. I thought if I ran with low enough settings I could manage to produce a watchable product however that wasn't the case. My PC stats are as follows: