Showing posts from May, 2016

Part 3 of Shadowrun: Dragonfall - Director's Cut Hard

We learned a lot of information from Green Winters and have found our only viable lead. This was quite a lengthy post run of legwork. So much information to absorb, but now we have a goal. Reach 50,000 Nuyen to purchase the information we need on our lead. Simple right? Work our hearts out and we'll get there.

Watch the legwork below or start from the beginning on the PLAYLIST.

Shadowrun: Dragonfall - Director's Cut Part 2

We picked up with a little side quest for our information broker. Repair some little listening devices he has around town. Quick, easy and throwing a little piece of a puzzle into the mix.

We learn that our best lead, Green Winters is holed up in a hotel on the other side of town. Recently the hotel has come under new management. The new management have shut the hotel down and are peddling their street drugs hard.

Having no method to peacefully let them into the hotel above, I had to resort to a little violence. Who ever said violence didn't solve problems? They're dead, I'm not. I have the key. Problem solved right? True for the most part, sadly though I do miss out on a little bit by having to go that route. In the long I should be fine though.

The hotel was mostly vacant. A few people left behind, a few rooms with goodies but most locked. Green Winters was there but just one'll have to watch to find out ;-)

Catch the videos on the playlist or start be…

Shadowrun: Dragonfall - Director's Cut Part 1

I decided to change my methodology for my YouTube videos. Instead of taking my raw feed from Twitch and transferring straight away, into 15 minute segments I've decided to take the recording and do some editing. I'm going to break the videos down by "chapter", run, quest or whatever each game that I play may call it with in between pieces being their own sections.

My goal with this is that if someone just wants to watch one particular part of the lets play they should be able to find it relatively easily. The downside is that now I had to find some good video editing software and learn how to use it.

Part 1 consists of three videos. The first being the character creation which I skimmed over as I had covered pretty in depth in Shadowrun Returns and it is basically identical. The second is the first run on Harfeld Manor. Lastly is the post & pre run legwork, IE lots of information gathering.

The playlist is HERE or watch the 3 parts below:

Shadowrun Returns in review

I decided when I started to do these Lets Play videos that I would try to rate each game. Now it is going to be very tough to rate them all fairly on an even playing field but I am going to do my best to do just that.

Yesterday I finished the play through of Shadowrun Returns.  Now most game reviews are at least a page long if not more. I felt I would simply boil each game down to what I can compare, the enjoyment factor and story elements.

Shadowrun Returns was a very well written game. Was it done perfectly? No, but what matters most to me was almost always there. With that I feel it deserves 9 brains out of 10.

Shadowrun Returns finished @ part 9!!

We left off in the middle of our dive deeper into the insect hive. Each fight brought us closer and closer to Jessica Watts and the ritual that must be stopped. We walked into the final scene to discover Lynne is going to sacrifice herself to be the vessel for the queen bug spirit.

The difficulty of this fight really depends on two things, your difficulty setting and how quickly it takes you to realize what you must do to bring Jessica down. When the pillars are down, Jessica is vulnerable. That one phrase is the key to success. Of course you have to survive the oncoming bugs and Jessica's spells.

Upon ceasing the ceremony you are presented with a choice, how to deal with Jessica. Do you let the remaining bugs devour her, kill her before the bugs or do you take her into custody and let her live the rest of her years knowing what she did. To me the third sounds the harshest, since she did snap out of her little trance under the insect spirit.

In the end we have conversations with H…

Lets Play Shadowrun Returns Part 8

Today we resumed in our little operation against Telestrian Industries, where Dodger was getting picked apart. Dodger was able to recover and managed to complete his part of the operation successfully. However we encountered a problem with completing the operation as a whole.

In fact Trax had to stay behind overnight, to pose as a new Janitor to gain access to where the sample was being stored. Amazing how a lowly janitor was able to infiltrate the company to the extent that he was able to steal a highly guarded item from a secret safe within the VP of Security's office. I digress, after safely leaving the building Trax is welcome by a slow of Lone Star cops.

McKlusky is at the head of them, and escorts me to none other than the mansion of James Telestrian III. James was not happy about our team tearing up his company, nor causing him to lose so many employees. However it turns out the individual we saved back when we ran out of the Universal Brotherhood is his daughter.

It furthe…

Lets Play Shadowrun Returns Part 7

We left off with just arriving to Telestrian Industries executive offices. Meat world security posed no threat to us at all, a cake walk to say the least. However Dodger was the one who was getting slapped around. Twice he suffered dumpshock from getting thrashed however just before the second time he triggered an alert status for the Telestrian Industries matrix, thus they are responding with more than just the basic defense. A pair of Telestrian deckers with Black IC and a trio of white IC were what caused the second dump.

I had to pull the feed just after Dodger had returned to the Matrix to turn the tables on the Deckers and Black IC. If I have a chance I will continue Part 7 later however I may not be able to continue later today, thus it'll be Part 8 tomorrow.

Check out the PLAYLIST to see Shadowrun Returns from the beginning. If you want to see the action from today take a look below:

Feedback on blatant mistakes

So I know I'm far from perfect, especially in my LP's. When I do the voices I think I'm doing ok. Most of the time I don't miss obvious things. Overall I think I have a good start.

Well the other day I started watching a YouTuber playing a game I'll eventually get to called Battlefleet Gothic Armada. Its a space RTS based in the Warhammer 40k universe. I had to stop watching him now because there is one section it literally says you have 100% chance to lose your ship if you go to "warp". He read this aloud, so I know he saw it. Yet for about 3 missions he would send his ships to warp then complain after the mission was over that his ship died. He even was like is this a bug or something.

This YouTuber is doing well for himself and I wonder if I'm the only one who feels this way after seeing his video. Like he missed something obvious and are turned off. What are your thoughts on this?

Lets Play Shadowrun Returns Part 6

Last time we finished up with safely evacuating the Universal Brotherhood. Upon returning to the Union we met a Johnson who offered us a job, to go into a Renraku research facility and procure a particular researcher for them.

Pay looked good and he said it was to be a milk run. It never is a milk run in the end, they had basilisks. Surprisingly enough though we walked through them pretty readily. The researcher didn't want to go, he wanted to be free. I sympathized with him but in the end I believed he'll get caught one way or another. I might as well be the one to be paid for it.

Returning to the Union Johnny Clean wanted to speak. Turns out the Baron Samedi had been looking hard for me. I didn't want to make him wait any longer so speaking with him I find out that Telestrian Industries has a bug killer, AEGIS.

Simple run, go in and grab whats left of it. HA. Simple. In actuality though it wasn't so bad, except for the part where I nearly died a few times. They reall…

Lets Play Shadowrun Returns Part 5

We picked up after having disposed of the Ripper, Silas. Next we set our sights on whomever was pulling his strings. It turns out it was Sam's own twin sister Jessica. She was not pleased about our interference in her plans and decided we should be eliminated. Sadly for her, we instead eliminated her task force as well as the little surprise the cemetery had in store for us.

From here we went to investigate the Universal Brotherhood, an organization that on the outside sounds very nice. As many things that sound too good to be true are false, this was a step beyond that. It turns out Jessica is in the process of unleashing a Bug Apocalypse by transforming one meta human at a time.

Mundane weapons did little to kill the bugs as they simply revived. Our team managed to walk out relatively unscathed though and now that we know they are there, they sure as sin can expect us to return.

If you haven't watched it from the beginning I recommend going to the PLAYLIST. If you want to co…

New banners and thumbnails

Yesterday morning I decided to work on my banners and thumbnails. On my last iteration I was able to get each of the banners across all of my sites to be very consistent. However I felt they lacked something and I knew I would return to further improve them.

Although I haven't had time since this morning to work on them when I did, I had found a few nice backgrounds to work with.

I was using the font Xanax which I thought was really cool however it is a little difficult to read and I knew I needed to fix that. Much time was spent looking for a new font but sadly I ran out of time to work on them.

After much consideration I decided on a new font and spent a bit of time fixing all of my banners and thumbnails. Now without further ado they are live on all of my sites.

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Lets Play Shadowrun Returns Part 4

We picked up in the warehouse where we were investigating the latest victim of the Ripper. There we found blood which was in turn used to track down the "owner" of that DNA with the help of Johnny Clean in the Matrix.

Here we discovered that the Ripper is one Dr. Henry Holmes, formerly known as Silas. Confronting Silas was no easy task, as the only way to reach him was to go through his personal asylum of violence.

The final fight with Silas and his personal guards was no easy task as he had a troll with one hell of a mean streak and quite a powerful punch. Sadly I was the focused target for a pair of attempts. However he finally broke and we discovered that Silas was being played just as we were.

Sam Watts and every other ripper victim had received organs from Sam's mother. Catch today's play through on the PLAYLIST or start watching right below:

Lets Play Shadowrun Returns Day 3

When we left off with Shadowrun Returns, we had just rescued Coyote from Stevie J. We then get to explore the downstairs of the Mistresses Union, our new Runner Haven. Coyote gets patched up with a new arm. Meet some "shop" owners where we can buy pretty much any equipment we'll need.

We then went and explored a bit of the latest Ripper victims crime scene. McKlusky booted us out when he arrived though, This prompted the need for us to break in later to be able to confer with the spirits with our newest ally, Shannon.

While waiting I went off and helped Coyote rescue her cousin from a BTL Lab. I botched my run here a little bit, but after getting my footing I walked all over the stage. Next I organized a crew and returned to the scene of the victim. After what was a pretty easy fight I had to cease my session.

To watch from the spot I started with today watch the video below, if however you haven't watched any of the play through yet then take a look at the PLAYLIST.…

Lets Play Shadowrun Returns Day 2

Continued my Lets Play video of Shadowrun Returns today. Yesterday was filled with the character creation, meeting Jake Armitage and discovering what happened with Sam Watts.

Today started at the Seamstresses Union and finding I only had one lead, Coyote, whom happened to be missing. Tracking her down meant meeting her boyfriend Paco and visiting a "BTL house". Saved Coyote after a little slip up, which was a little embarrassing to say the least.

After completing the mission I ran out of time and had to cease my video for the day. To continue watching start with part 7 on the PLAYLIST or just start with the video below:

First Lets Play has begun!

I started the Lets Play of Shadowrun Returns today. My new rig performed perfectly, and audio seemed great. For now I will only be able to stream a few days per week while my daughter is having her nap. However I hope that in the very near future that changes and I can go live more frequently and for longer periods.

The first video can be watched here for your enjoyment or I put a link below it to the playlist.

Lets Play Shadowrun Returns

New Rig Completed

So yesterday I spent about an hour and a half putting together my new rig. The video of it is here:  A few things I'd like to touch on:

I love that many cases now have the power supply on the bottom, just feels safer.Modular Power Supplies may be worth it if you show off the internals of your rig or worry about air flow.If you get a power supply with your case make sure it meets your requirements, like powering a graphics card.AMD vs Intel, although you can get more power with Intel and NVidia, the extra cost isn't necessarily worth it. Add to that, that the other week Intel laid off roughly 10% of its work force even though they had profits in the billions. So I went with AMD CPU and Radeon graphics.If you don't game at all or only game a little you might consider an integrated graphics on the CPU with AMD known as APU.You can get away without a DVD/CD drive. Using a flash drive you can install Windows 10 quite easily or at least it was smooth for me.